During a group project in my final year of University, I was responsible for modelling multiple creatures that would act as enemies for our game demo. To design the creatures for this I drew a lot of simpler concepts, making sure to spend around ten minutes per drawing so I had as many designs as possible before refining my favourite ideas.
I modelled, rigged and animated this creature in Blender, while I drew the texture in Photoshop. I animated this creature's movements slower to demonstrate it's greater power than the other creatures I made for the game demo.
Bear with shell idle animation
Bear with shell walking animation
Bear with shell running animation
Bear with shell bite animation
Bear with shell claw swipe animation
Bear with shell flinch animation
Bear with shell getting on hind legs animation
Bear with shell idle on hind legs animation
Bear with shell double claw swipe animation
Bear with shell getting back on four legs animation